## Overview

This document provides a high-level overview of the Godot Engine source code structure. Godot is a feature-packed, cross-platform game engine designed for creating 2D and 3D games. Its architecture emphasizes modularity and platform abstraction.

The codebase is primarily written in C++ and utilizes the SCons build system. Key components include the core engine functionalities, platform-specific implementations, rendering and physics servers, the scene system, the editor interface, and various optional modules.
